Guide

GTA 6 100% Completion Checklist: What We Expect

No official GTA 6 100% completion checklist exists yet. Here's what counted in GTA 5 and RDR2, and what's likely to carry over at launch.

The Leonida Keys in GTA 6 (official Rockstar screenshot)
The Leonida Keys in GTA 6 (official Rockstar screenshot) · © Rockstar Games

There's no GTA 6 100% completion checklist yet — Rockstar hasn't published one, and it can't exist for real until the game's pause-menu stats screen is in players' hands after the November 19, 2026 launch. What follows is the useful version of this question: exactly what counted toward 100% in Rockstar's last two open-world games, GTA 5 and Red Dead Redemption 2, since that's the closest thing to a preview of how GTA 6's checklist will likely be built.

The short answer

Neither GTA 5 nor RDR2 required collecting every item or finishing every optional activity for 100%. Both games let players skip large chunks of side content as long as they cleared the required quota elsewhere. If GTA 6 follows that template — and Rockstar has no history of abandoning a working completion design — the eventual checklist will read like "finish the story, clear a set number of side missions, grab some but not all collectibles," not "do literally everything."

What's actually confirmed for GTA 6 so far

Rockstar hasn't detailed a completion system, but An Extended Look, the gameplay preview that premiered on Netflix and YouTube on August 27, 2026, confirmed a wide activity list that a future checklist would likely draw from: boating, kayaking, diving, basketball, dirt biking, racing, base jumping, clubbing, and working out, alongside story missions, robberies, and police pursuits across Leonida. None of these have been tied to a completion percentage — that detail simply hasn't been announced.

GTA 5 vs. RDR2: what their 100% checklists actually required

CategoryGTA 5Red Dead Redemption 2
Story missions69 requiredAll main story missions required
Side missions20 of Franklin's Strangers and Freaks (Michael's and Trevor's didn't count)Any 10 stranger mission strands
Bounty/random contentAny 14 of 60 random eventsAny 5 bounty hunter missions, 25 random encounters
Collection/hobby content42 hobbies and pastimesCompendium built from a subset of animals, plants, fish, and weapons — not all of them
ChallengesNot a separate categoryAll 9 challenge sets (Bandit, Explorer, Gambler, Herbalist, Horseman, Master Hunter, Sharpshooter, Survivalist, Weapons Expert)
Misc. tasks16 miscellaneous tasksHorse bonding, shacks, points of interest, companion graves
ExcludedGold medals, GTA Online, some properties (Vanilla Unicorn, vehicle storage)Red Dead Online progress

Both lists share a shape: a fixed set of story content, a quota rather than a full sweep of side missions, and a generous collectibles threshold rather than "get all of them." See how the wider world stacks up in our GTA 6 vs. GTA 5 comparison.

Vice City in GTA 6 (official screenshot)
If GTA 6 mirrors GTA 5's split between Los Santos and the countryside, expect the completion checklist to pull players out of Vice City and across the rest of Leonida too. · © Rockstar Games

What that suggests for GTA 6's checklist

Ignore "leaked completion list" posts

Any page claiming to have GTA 6's actual 100% requirements before launch is fabricating it — the mechanic doesn't exist in a shippable, checkable form yet, so there is nothing legitimate to leak. Treat those the same as fake "beta invite" posts: confident-sounding, unverifiable, and gone the moment real information arrives.

While you wait

Lock in the details that are actually confirmed: the exact launch time in your time zone and what's in each edition. Once the game is out and the real pause-menu checklist exists, this page gets replaced with the verified requirements — not another estimate.

Sources

FAQ

Is there a GTA 6 100% completion checklist yet?

No. The in-game stat, its exact requirements, and the pause-menu checklist that tracks it don't exist publicly until the game is out on November 19, 2026. Anyone claiming to have the real list right now is guessing or fabricating it.

What counted toward 100% in GTA 5?

69 story missions, 42 hobbies and pastimes, 20 of Franklin's Strangers and Freaks missions, any 14 of 60 random events, and 16 miscellaneous tasks. Gold medals weren't required, GTA Online progress didn't count, and a few properties (like the Vanilla Unicorn) were excluded.

What counted toward 100% in Red Dead Redemption 2?

All main story missions, plus partial requirements across five categories: any 10 stranger missions, any 5 bounty hunter missions, 25 random encounters, a Compendium built from a subset of animals/plants/fish/weapons (not all of them), all 9 challenge sets, and a handful of exploration tasks. Like GTA 5, it was deliberately forgiving — you never needed every single collectible.

Will GTA 6 require going online for 100%?

Unconfirmed. Both GTA 5 and RDR2 tied a meaningful slice of their platinum trophies to GTA Online and Red Dead Online, but Rockstar hasn't described a GTA 6 online mode at all, let alone said whether it factors into single-player completion. Track that question in our GTA 6 online guide.

How big will the GTA 6 checklist be given the bigger map?

Unknown, but a bigger world doesn't automatically mean a stricter checklist — both GTA 5 and RDR2 kept 100% achievable without collecting everything. Expect Rockstar to keep the same 'clear most, not all' design even if Leonida has more collectibles in absolute terms.

When will Rockstar publish the real GTA 6 completion checklist?

No date has been announced. In-game stats and checklists are typically datamined or documented by players within days of launch, so expect community-built checklists to appear starting November 19, 2026, once the pause-menu stats screen is actually in players' hands.

Updated 2026-09-23